From Will Wright's MasterClass

Final Thoughts

Will ends his class encouraging you to use your new toolset, outlook, and approach to create something innovative and surprising.

Topics include: Final Thoughts


Will ends his class encouraging you to use your new toolset, outlook, and approach to create something innovative and surprising.

Topics include: Final Thoughts

Will Wright

Teaches Game Design and Theory

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Explore the Possibility Space

Learn the art and science of game design with Will Wright, the mind behind SimCity and The Sims. In this game design class, Will teaches you how to create games that empower players and unleash their imagination. You’ll develop a tool set for understanding player psychology, as well as learn Will’s approach to generating and pitching ideas, prototyping, playtesting, and building a community.


Students give MasterClass an average rating of 4.7 out of 5 stars.

Getting realistic opinions from a master is important for gaining an insight into the field.

I enjoyed this class. I love the intelligence and openness Will brings to the game design experience.

A true master class. I'll be rewatching theses lessons as I set out to build games.

I've been a game designer for about 20 years. Having such an inspirational guy like Will Wright talk about his methods and experiences was a delight. Thanks to all for putting this together.


A fellow student

Will did an incredible job. His process on how he learns and creates games is fascinating and relatable! Such deep insight into how a true craftsman does his work is rare.


Best game design course by far! Not only because of the great admiration I have for Will!

A fellow student

I really enjoy your class Will, not only the useful advice you give in order to think in the right way but also to see what kind of person you are and not feel alone doing this, some of us don't have a close community around and I often feel crazy with the decision of being a game developer. But thanks to classes like this one believe it or not I don't feel so alone.

Guilherme N.

Will Wright, thank you so much for sharing your wisdom and thoughts. I really appreciated it, and I wish I can make a very meaningful and enjoyable game, just like the ones you did.

Renee M.

I was surprised to find this course highly relevant to my work. I recently co-authored the book The Physics of Brand and worked with my team to create a systems simulation demonstrating how brands move through space and time in people's memories and how that leads to brand value and observed behavior. We used network theory in our simulation. I was imprinted on Forrester's Systems Dynamics work forty years ago. I had hoped we could turn our model into a multi-person online game to help players get a deeper understanding of how brands work. The investment was more than I could handle. Wish we had had Will's know-how and team behind us. Thank you for sharing your passions. They connected with me.

Daniel W.

Will’s perspective on systems was, for me, the most valuable information shared. I don’t have any plans for designing a game anytime soon, but the class has no doubt changed my perspective paradigm. A huge thank you to Will, MasterClass, and all those involved in this production!

Mitzi W.

Started the class (love it so far) and went ahead and printed the PDF's for each lesson, as I'm still old-fashioned and like paper! I'm having a problem with Lesson 14's PDF, though. Every time I click to print, it kicks me back out to the main menu for Masterclass. Any ideas? Thanks!

Eric C.

The idea for the game that I have is so vast and revolutionary it will take a great team to build it which I don't have. This game encompasses everything you have covered in this class. I would 💕love💕 to see the game be made but I'm not the one to make it and I don't want to give the idea away. What would be the next step?


I’ve not seen any bad comments on any masterclass ever. Does masterclass delete them?:) K, here it goes. Will Wright is undoubtedly an accomplished game designer. Despite being an avid gamer personally I never actually liked any if his games, just not for me, I guess. However it’s not about the games he made. For example I never liked any of Dan Brown’s books and I thoroughly enjoyed his masterclass on writing. This one though... oh well. I would sincerely like to learn from the people leaving rave reviews here, what they actually learned in those 21 lessons that they didn’t know already. To me this was just a bunch of very generic concepts and... well... just words. Oftentimes words repeating and reiterating and going over and over and over the same things that were covered already and weren’t even that deep to begin with. I didn’t get ANY information I was expecting to get from this class and this is the first disappointment out of 6 I’ve done so far. Maybe my expectations were just too high. Peace.

David M.

Thanks Will. I work as a recruiter for a gaming studio and it really helped me get in the mind of game designers and have a few new ideas myself. I'll be encouraging the team to take a look.