From Will Wright's MasterClass

Final Thoughts

Will ends his class encouraging you to use your new toolset, outlook, and approach to create something innovative and surprising.

Topics include: Final Thoughts


Will ends his class encouraging you to use your new toolset, outlook, and approach to create something innovative and surprising.

Topics include: Final Thoughts

Will Wright

Teaches Game Design and Theory

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Explore the Possibility Space

Learn the art and science of game design with Will Wright, the mind behind SimCity and The Sims. In this game design class, Will teaches you how to create games that empower players and unleash their imagination. You’ll develop a tool set for understanding player psychology, as well as learn Will’s approach to generating and pitching ideas, prototyping, playtesting, and building a community.


Students give MasterClass an average rating of 4.7 out of 5 stars.

Absolutely ACE insights in Game Design - Invaluable for my own projects in game design - Wait for it!

Can you make the workbook in one instead of having to download each chapter individually

I love this class! It has taught me so much about game design best practices and theory that I can't to use.

Will Wright has always been a hero of mine and one of the main reasons I got into game development. To have a course where he discusses his personal perspective after so many years of only playing his games is refreshing. It comes as a helpful reinforcement of what all of his games have unconsciously taught me throughout the years. Thank you


A fellow student

I really enjoy your class Will, not only the useful advice you give in order to think in the right way but also to see what kind of person you are and not feel alone doing this, some of us don't have a close community around and I often feel crazy with the decision of being a game developer. But thanks to classes like this one believe it or not I don't feel so alone.

Guilherme N.

Will Wright, thank you so much for sharing your wisdom and thoughts. I really appreciated it, and I wish I can make a very meaningful and enjoyable game, just like the ones you did.

Renee M.

I was surprised to find this course highly relevant to my work. I recently co-authored the book The Physics of Brand and worked with my team to create a systems simulation demonstrating how brands move through space and time in people's memories and how that leads to brand value and observed behavior. We used network theory in our simulation. I was imprinted on Forrester's Systems Dynamics work forty years ago. I had hoped we could turn our model into a multi-person online game to help players get a deeper understanding of how brands work. The investment was more than I could handle. Wish we had had Will's know-how and team behind us. Thank you for sharing your passions. They connected with me.

Daniel W.

Will’s perspective on systems was, for me, the most valuable information shared. I don’t have any plans for designing a game anytime soon, but the class has no doubt changed my perspective paradigm. A huge thank you to Will, MasterClass, and all those involved in this production!

Mitzi W.

Started the class (love it so far) and went ahead and printed the PDF's for each lesson, as I'm still old-fashioned and like paper! I'm having a problem with Lesson 14's PDF, though. Every time I click to print, it kicks me back out to the main menu for Masterclass. Any ideas? Thanks!

Eric C.

The idea for the game that I have is so vast and revolutionary it will take a great team to build it which I don't have. This game encompasses everything you have covered in this class. I would 💕love💕 to see the game be made but I'm not the one to make it and I don't want to give the idea away. What would be the next step?


I’ve not seen any bad comments on any masterclass ever. Does masterclass delete them?:) K, here it goes. Will Wright is undoubtedly an accomplished game designer. Despite being an avid gamer personally I never actually liked any if his games, just not for me, I guess. However it’s not about the games he made. For example I never liked any of Dan Brown’s books and I thoroughly enjoyed his masterclass on writing. This one though... oh well. I would sincerely like to learn from the people leaving rave reviews here, what they actually learned in those 21 lessons that they didn’t know already. To me this was just a bunch of very generic concepts and... well... just words. Oftentimes words repeating and reiterating and going over and over and over the same things that were covered already and weren’t even that deep to begin with. I didn’t get ANY information I was expecting to get from this class and this is the first disappointment out of 6 I’ve done so far. Maybe my expectations were just too high. Peace.

David M.

Thanks Will. I work as a recruiter for a gaming studio and it really helped me get in the mind of game designers and have a few new ideas myself. I'll be encouraging the team to take a look.

Leonard M.

This was an outstanding class! Best one by far. I'm glad I got to listen to it before releasing my game so I could make the final tweaks based on some of the lectures. I would be honored if you took a look at the game I made, I would really love to hear your thoughts on it: Thanks again for such an inspiring boost! Hope to see more classes like these in the future :))

Rich C.

Great class, Will! Fun to absorb. Good workbooks. Hey thanks for the playtesting tips. Always things to learn. Recommended the course on FB, and on the Seattle Indies FB page. Best to yaz! (And to all here!)